PULSO is a one-button arcade. A spark climbs along a wall; tap to switch walls and dodge the magenta bars. Amber bars block the middle: the right move there is not to tap.

Let go of the wall at the last instant to earn "close!" bonuses. Playing safe only scores height.

Controls: tap, any key, or gamepad A. Works on phones in portrait.

This is a one-week prototype. Two things help me most: how many runs you played in a row without meaning to, and whether the amber bar made sense without being explained. Leave a comment.

The game records anonymous play stats (run length, score, restarts) to decide whether it keeps going. No personal data.

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